Player feedback
Neural Quest » Devlog
Update on player feedback
After testing I noted that players had issues determining the range on the grappler. To solve this issue I have now placed a red ring around the player, which is connected to the maximum range limit of the grappler. Giving players an indicator and helping them in traversing obstacles. I have limited its visability so to not ruin the experience and allowing players to not be led by the hand to much. I have also given the option to completely disable the ring. This allows players who prefer a more challenging game to enjoy their playthrough.
Files
MonoBleedingEdge.zip 27 MB
May 09, 2024
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